NEW · SCHEDULING STRATEGY

Dispatch Desk

One busy shift. Make every departure fit.

0/48 cleared this visit
Puzzle 1 / 48
Finish by minute 7One truck per workshop · no waiting mid-route

Drag a truck’s route · ↑ ↓ select truck · ← → shift one minute · U undo

Truck AReady 0 · takes 4 min
Leaves 0 → arrives 4
Ready 0 · leaves 0 · arrives 4
Departure 0

C 1 min B 2 min A 1 min

01234567
Ready 1 · leaves 1 · arrives 5
Departure 1

A 1 min C 2 min B 1 min

01234567
Ready 0 · leaves 0 · arrives 4
Departure 0

A 1 min B 2 min C 1 min

01234567
2 workshop clashes
  • Trucks A + C · workshop B · minutes 1–3
  • Trucks B + C · workshop C · minutes 3–4

Shift the departures until every workshop is conflict-free.

Rules & strategy

Choose a whole-minute departure for every truck. Each follows its printed workshop order without stopping between stages. Numbers on the route are minutes spent there. A workshop holds only one truck at a time. Different workshops can work in parallel. Finish every route by the shift deadline.

Intervals meet without conflict: A from 2 to 4 and A from 4 to 6 are safe. The minimum departure is the truck’s Ready time. You can wait before departure, but not mid-route. Changing one departure shifts its entire route.

Look beyond the first clash. Moving a truck out of one workshop may put it into another truck’s way later. Work backward from the deadline and use workshops with long reservations as anchors.

48 original unique-solution schedules in three packs, with 3, 4 and 5 trucks. Upper packs retain alternatives after pairwise compatibility checks, requiring combined scheduling choices. These are structural difficulty measures, not adult playtest results. Daily rotates this bank. Progress lasts for this visit; there is no timer or life limit. Revealed departures count as help.

Rules & example: Dispatch Desk
  1. Choose whole-minute departures so trucks never share a workshop at the same time.
  2. Every truck follows its route without waiting between workshops. Leave no earlier than Ready and finish by the deadline.
  3. Drag a route, choose a departure minute, or use Up/Down to select a truck and Left/Right to shift it. U undoes a whole change.

A quick example

A truck uses workshop A from minute 2 to 4. Another truck may enter A at 4, but not at 3. Check later workshops too: shifting departure moves the entire route.

Where to start

48 original unique-solution schedules in three packs of 3, 4 and 5 trucks. Upper packs need combined scheduling beyond pairwise checks. No timer or lives; unlimited Undo. Daily rotates the bank; progress lasts for this visit. Structural difficulty has not been independently player-tested.

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